Documentation - Maxscript
Rig_Control : Matrix3Controller
The Rig_Control is a controller similar to the Position/Rotation/Scale controller, but it's designed for rigging purposes. It allows the usage of offset transformations, mirroring of nodes, straight scale and figure mode.
Properties
If this parameter is on, the offset position, rotation and scale will affect the controller independently, similarly to the effect of freezing transformations.
If this property is on, the controller won't have skewed scale transformations.
This parameter controls the behaviour in mirrored rigs, for copying poses and making transformations when the nodes in both sides are selected.
0 - Center.
1 - Right.
2 - Left.
<Rig_Control>.mirror_pos_y Boolean default: false
<Rig_Control>.mirror_pos_z Boolean default: false
<Rig_Control>.mirror_rot_x Boolean default: false
<Rig_Control>.mirror_rot_y Boolean default: false
<Rig_Control>.mirror_rot_z Boolean default: false
These properties are used to define how the copying of poses and transformations are done with mirrored nodes. If an mirror axis is turned on, it's value will be negative when copying the pose or transforming the nodes.
Get/set the mirror node.
If this property is on, both mirrored nodes' offset transform will be connected, and both will change if one or the other changes.
<Rig_Control>.offset_rot Quat
<Rig_Control>.offset_scale Point3
<Rig_Control>.offset_tm Matrix3
These properties are used to change the offset transform.
If the figure_mode is on, the controller will have only the offset transform, and the user will be able to change it interactively.
<Rig_Control>.Rotation Quat
<Rig_Control>.Scale Point3
These properties are used to access each independent sub-control.
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