Documentation - Maxscript
Float_Expose_TM : FloatController
The Float_Expose_TM controller is like the ExposeTM object but it's a float controller, it avoids the need of creating unnecessary extra objects, instead it can be used directly in the controllers.
Properties
Get/Set the node whose Transformations should be exposed.
Get/Set the local reference node to be used for relative values calculation.
When set to true, the parent node of the *.expose_node* will be used as the reference node. If there is no parent node, the World is the parent of the . *expose_node* . When set to false, the explicitly specified *.local_reference_node* will be used as the reference node.
Get/set the type of the transform being used:
0 - Position.
1 - Rotation.
2 - Scale.
3 - Distance.
Get/set the axis used for the calculation:
0 - X.
1 - Y.
2 - Z.
Get/set the axis order for the rotation type.
0 - XYZ.
1 - XZY.
2 - YZX.
3 - YXZ.
4 - ZXY.
5 - ZYX.
6 - XYX.
7 - YZY.
8 - ZXZ.
Whether the transform value is calculated in local or world coordinates:
0 - Local.
1 - World.
This number will be added to the resulting value.
The resulting value will be multiplied by this percentage value.
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